New Patch - v0.12.5
New Patch - v0.12.5
by: Diego - 19 Jun 02:41:21
[New] Added a character level indicator below the avatar.
[New] Title added to NPCs to indicate their roles.
[New] Added new NPC "Gatekeeper", who can teleport players near the hunting areas.
[New] Added title to the monsters to display their ranks.
[New] An overlay system has been added to show the missions in progress on the screen.
[New] You can now invite a player to the group by name, for example: /invite player_name
[New] Added a title system for players.
[New] When dying, a window with a duration of 60 seconds will appear, for the player to return.
[New] A new item was created, "Guardian Angel", while using while dead, the player will revive in the same place.
[New] Some player titles have been added as reward for missions.
[New] A new player revival system has been created.
[New] A new vocation of support and healing has been added to the game: Lyrus
[Fixed] Objects get stuck on the server, in some cases disconnect.
[Fixed] Internal server error when player attempts to leave Hazara Island without completing all missions.
[Fixed] Internal server error, when an arrow attempted to hit a dead monster by another player.
[Fixed] Position synchronization component, sometimes does not synchronize position of dead players.
[Fixed] Forgetfulness potion adds more attribute points than the player possesses.
[Fixed] In some rare cases, the equipped item does not save to the database.
[Fixed] Internal server error due to high growth of network packet buffer.
[Fixed] Some trees were without collision in the trunk.
[Fixed] When using return parchment more than once, before the teleportation, errors occur.
[Fixed] It's possible to use attribute points while dead.
[Fixed] It's possible to use items while dead.
[Fixed] Full Screen is scaling the game the wrong way.
[Fixed] Full screen sometimes hangs and you can not go back to windowed mode.
[Fixed] When walking, incorrect dash dash appears.
[Fixed] "Arrow Dance" skill animation is incorrect, the arrows come out from inside the player.
[Fixed] Chat tab doen't automatically scrolls down when tab changes.
[Improved] Distance where arrows appear on the screen before it appeared inside the player's body.
[Improved] The opening and distance of the basic skill of the warrior has been enlarged.
[Improved] Reduced the amount of some types of materials, which they dropped in very large quantity, in the chests.
[Improved] It is no longer possible to use a return parchment while there is another asset.
[Improved] Illumination of the character has been improved so that it appears in times of need.
[Improved] To sell an item in the players market, it is now necessary to be in a protected area.
[Improved] Monsters who create summons, now have a limit of active summons at a time.
[Improved] The effect of paralysis has been reduced on the abilities of all monsters.
[Improved] Conditions of paralysis and confusion have received new animations in their effects.
[Improved] Lighting system has been improved and now the light is not over the leaves of the trees.
[Improved] The game's soundtrack has been completely renovated.
[Improved] The sound effects of the game's abilities have been completely renewed.
[Improved] The algorithm to detect nearby players has been optimized for better performance.
[Improved] Reduction of black scratches at the edges of map sprites.
[Improved] Skill animation "Ice Explosion" has been redone.
[Improved] Window where the player's equipment has received internal performance improvements.
[Improved] The server's network packet settings have been improved for performance.
[Improved] Now the arrows of the "Arrow Dance" ability pursue the target's position.
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